Derhun Lighthouse Pekkaak Chromebottom Forgkor
Male Gnomish Hunter
He is an adult gnome with brown eyes, short curly dyed lemon yellow hair, a pencil moustache, and medium brown skin.
Personality Traits: Irritable, Personable.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 667 AC (Age 133)
Orientation: Hetrosexual
Home: Hunters
Settlement: Ningdalhalh
Spouse: Ironchest Faero Orbrhor Beangardner Forgkor (Deceased)
Mother: Rallugg Lutthak Maendellyove Primila Chromebottom (Deceased)
Father: Chromeaxe Idrilinir Mangyit Newcomb Chromebottom (Deceased)
Children
- Rashibitit Olyrnde Rosa Forgkor Jessey - age 106 ♂
- Borgdor Gimili Tilltin Forgkor - age 83 ♀
- Strivyn Dáinori Togonus Forgkor - age 81 ♀
- Mutgot Chromelamp Vyrabithyl Forgkor Orinoraeel - age 71 ♀
Siblings
- Wiseman Philippus Puureg Chromebottom Haraniri - age 119 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 10 | 10 | 13 | 9 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Senses: Darkvision
Actions:
- Blowgun. Ranged Weapon Attack: +2 to hit, range 25 / 100 ft., one target. Hit: 1d1 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +3
Abilities:
- Gnome Cunning. Derhun has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | Blowgun | A Martial Ranged weapon. 1d1 piercing damage. Range: 25/100. Properties: Ammunition, Loading | 1 lb. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Ironchest Faero Orbrhor Beangardner" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Derhun's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |