Faithful Ellati Runemastial
Male Elven Cleric
He is an adult elf with grey eyes, short curly dark-brown hair, a clean shaven face, and light brown skin.
Personality Traits: Shy, Jovial.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 545 AC (Age 255)
Orientation: Hetrosexual
Home: Temple of Caspio
Settlement: Eastingden (immigrated from Eldiral)
Mother: Nerdwen Serinduiliel Larentast (Deceased)
Father: Orod Curufi Runemastial (Deceased)
Siblings
- Lieutenant Mahtnel Galadhoil Runemastial - age 296 ♂
Half-Siblings (Mother's Side)
- Idriiel Eledhri Larentast - age 531 ♀
- Deneis son of Thorbun - age 501 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 12 | 12 | 9 | 10 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 28 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +4, Religion +3, Insight +4
Abilities:
- Fey Ancestry. Ellati has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Spellcasting. Ellati is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Elvish, Common, Otterese (basic), Dwarvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 13 gp 7 sp | Money Pouch | Ellati's money pouch. It has 13 gp and 7 sp in it. | ⅜ lb. |