Osmundus Hutchinson the 2nd

Male Human Housekeeper

He is an adult human with hazel eyes, a horseshoe of brown and grey streaked hair, a clean shaven face, and medium brown skin.

Personality Traits: Responsible, Tense, Shy.

Alignment: neutral good.

Born: 781 AC (Age 19)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Frinhill

Mother: Jemima Hutchinson

Father: Rufus Hutchinson (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 9 8 10 9 10
+1 -1

ACHPPassive
Perception
Speed
10 3 10 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Nature +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 2 cp Broom common A well used broom.
1 Empty bottle common An empty bottle that once contained a beverage.
1 2 cp Flask or tankard common 1 lb.
1 1 gp 4 sp 3 cp Money Pouch common Osmundus' money pouch. It has 1 gp, 4 sp and 3 cp in it. ³⁄₁₆ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 180 gp Steam lamp uncommon When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet.

The lamp is powered by a small, yet noisy, steam engine that can be turned on and off at will. The engine can hold 1/4 of a pint of oil, which it consumes in 1 hour of operation. (See flask of oil in the SRD.)

Download as Fantasy Grounds NPC

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