Karpar Junior
Female Orcish Thug
She is an adult orc with grey eyes, short light-brown hair, and grey skin.
Personality Traits: Secretive, Reckless, Kind.
Alignment: chaotic neutral.
Born: 780 AC (Age 20)
Orientation: Hetrosexual
Home: None
Settlement: Hergbetham
Mother: Ritrall (Deceased)
Father: Camrit (Deceased)
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 10 | 9 | 13 | 9 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 10 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortbow. Ranged Weapon Attack: +2 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Athletics +2, Stealth +2
Abilities:
- Relentless Endurance. When Karpar is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Karpar can't use this feature again until you finish a long rest.
- Savage Attacks. When Karpar scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 3 gp 2 sp | Bottle of Chardonnay (Vintage 797) | A pale white, color of harvest straw, mild flavor. | 2½ lbs. |
| 3 | Button | A loose orange button. | ||
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 3 gp 4 sp 7 cp | Money Pouch | Karpar's money pouch. It has 3 gp, 2 sp and 27 cp in it. | ⅝ lb. |
| 1 | 25 gp | Shortbow | A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |