Killgot
Male Giant Sage
He is an adult giant with grey eyes, short red and grey streaked hair, a full beard, and pale white skin.
Personality Traits: Cautious, Jovial, Unperturbed.
Alignment: neutral evil.
He is a follower of Vastra. (NE)
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: None
Settlement: Haknorgville
Mother: Borgnarn
Father: Rallkill
Siblings
- Sugkand Junior - age 32 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
19 | 10 | 18 | 8 | 6 | 6 |
+4 | +4 | -1 | -2 | -2 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 24 | 9 | 40 ft. |
Alignment: neutral evil
Size: Huge
Actions:
- Rapier. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d12 slashing damage.
- Unarmed Strike. Melee Attack: +6 to hit, reach 5 ft., one target. Hit: 5 bludgeoning damage.
Skills: Performance +0, Persuasion +0
Abilities:
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Killgot can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
- Spellcasting. Killgot is a spellcaster. His spellcasting ability is chr (spell save DC 8, +1 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Giant
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 30 gp | Greataxe | A Martial Melee weapon. 1d12 slashing damage. Range: 5. Properties: Heavy, Two-Handed | 7 lbs. |
1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
1 | 3 gp 4 sp 8 cp | Money Pouch | Killgot's money pouch. It has 3 gp, 3 sp and 18 cp in it. | ½ lb. |
1 | Pouch of rosemary | A small pouch containing dried rosemary. It has lost its potency. | ||
1 | 25 gp | Rapier | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
1 | 1 cp | Sack | ½ lb. | |
1 | 2 gp | Shawm | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 1 lb. |