Blurggor Junior

Female Giant Adventurer

She is an elderly giant with blue eyes, scruffy dyed brown hair, and light brown skin.

Personality Traits: Lost Faith, Personable.

Alignment: neutral.

Born: 622 AC (Age 177)

Orientation: Hetrosexual

Home: None

Settlement: Karforgham (immigrated from Haknorgville)

Spouse: Geethun (Deceased)

Mother: Narnger Junior (Deceased)

Father: Kiltton (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
17 10 18 8 6 7
+3 +4 -1 -2 -1

ACHPPassive
Perception
Speed
14 28 9 40 ft.

Alignment: neutral

Size: Huge

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 4 bludgeoning damage.

Skills: Perception +1, Insight +1

Abilities:

  • Action Surge. Once per day, Blurggor can take an additional action on their turn.

Spoken Languages: Common, Giant

Inventory

Quantity Value Item Description Weight
1 Button A loose blue button.
1 2 gp Hammer, sledge 10 lbs.
1 3 gp 7 sp 8 cp Money Pouch Blurggor's money pouch. It has 1 gp, 25 sp and 28 cp in it. 1 lbs.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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