Kernmorg Junior

Female Orcish Hunter

She is an adult orc with grey eyes, long auburn hair tied back in a knot, and light green skin.

Personality Traits: Optimistic.

Alignment: neutral.

Born: 779 AC (Age 21)

Orientation: Hetrosexual

Home: Hunters

Settlement: Ferghak Larg

Spouse: Borgtill

Mother: Serrog

Father: Starnmar Nharimlurlur Junior

Children

Siblings

Statistics

STRDEXCONWISINTCHR
15 12 11 12 9 11
+2 +1 +1

ACHPPassive
Perception
Speed
11 6 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Crossbow, hand. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Sickle. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Intimidation +2, Animal Handling +3, Nature +2

Abilities:

  • Relentless Endurance. When Kernmorg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Kernmorg can't use this feature again until you finish a long rest.
  • Savage Attacks. When Kernmorg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 75 gp Crossbow, hand A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 Doodles Some scribblings on a small scrap of paper.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Kernmorg's money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 16 gp 6 sp Pair of Quartz encrusted shoulder clasps An pair of elaborate gilded copper shoulder clasps, with 12 small quartz stones between them.
1 4 cp Pipe A clay pipe.
1 1 gp Pipe Leaf A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe.
¹⁄₁₆ lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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