Sargent Lolnar Duro

Male Orcish Guard

He is an adult orc with grey eyes (the left of which is glass), blond hair worn in a rounded bowl cut, bushy sideburns, and grey skin.

Personality Traits: Dull.

Alignment: neutral good.

Born: 778 AC (Age 22)

Orientation: Homosexual

Home: Chubbhouse's Cobblers

Settlement: Ferghak Larg

Mother: Lolbot Chubbhouse (Deceased)

Father: Kimab Duro (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 12 9 9 10 11
+1 +1

ACHPPassive
Perception
Speed
14 40 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Handaxe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +3, Athletics +4, Stealth +4

Abilities:

  • Relentless Endurance. When Lolnar is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Lolnar can't use this feature again until you finish a long rest.
  • Savage Attacks. When Lolnar scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Multiattack. Lolnar makes two attacks.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 10 gp "Alchemical Tables and Ratios Explained" By Grhal Baker

An updated reference book of chemical combinations and what they do when mixed, updated with a appendix explaining how to use fractions. When making an arcana skill check on the subject of alchemy, you can consult this book to gain +1 to the check. You can only consult one book per check.
5 lbs.
1 10 gp "Fingeth's Book of Common Cursive" By Fingeth

A calligraphers guide to the Common alphabet. When making a ability check using a Forgery Kit involving Common, you can consult this book to gain +1 to the check. You can only consult one book per check.
5 lbs.
1 A short pencil A short pencil.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 10 gp Lantern, bullseye A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 2 lbs.
1 5 gp 4 sp 9 cp Money Pouch Lolnar's money pouch. It has 5 gp, 4 sp and 9 cp in it. ⅜ lb.
1 30 gp Ring Mail Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. 40 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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