Abger Duro
Male Orcish Housekeeper
He is an adult orc with grey eyes, short blond hair, a full beard, and grey skin.
Personality Traits: Extroverted, Jovial, Daring.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 765 AC (Age 35)
Orientation: Hetrosexual
Home: Chubbhouse's Cobblers
Settlement: Ferghak Larg
Spouse: Rogjerg Chubbhouse
Mother: Hurkoggle Shields (Deceased)
Father: Ritnarn Duro Junior (Deceased)
Children
- Hockton Chubbhouse - age 21 ♀
- Voldig Duro - age 20 ♂
- Camoggle Duro - age 18 ♂
- Karrvol Duro - age 8 ♂
- Blurgmut Duro - age 5 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
13 | 9 | 9 | 10 | 10 | 9 |
+1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +2, Persuasion +2
Abilities:
- Relentless Endurance. When Abger is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Abger can't use this feature again until you finish a long rest.
- Savage Attacks. When Abger scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 8 cp | Copper septum ring | A thick copper hoop, worn through the nose. | |
1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
1 | 1 sp 5 cp | Jagged tooth necklace | The tooth from a large predator, strung on a leather chord. | |
1 | 2 gp 4 sp 1 cp | Money Pouch | Abger's money pouch. It has 1 gp, 14 sp and 1 cp in it. | ⁵⁄₁₆ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 2 cp | Soap |