Jeff Geartik

Male Dragonborn Housekeeper

He is an adult dragonborn with one blue eye (his left is covered by an eye-patch) and green scales.

Personality Traits: Impatient, Shy, Daring.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 776 AC (Age 24)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Wulwunaxar

Spouse: Elilld Geartik

Mother: Kanoarn Geartik

Father: Carl Geartik

Siblings

Statistics

STRDEXCONWISINTCHR
10 12 12 10 11 10
+1 +1

ACHPPassive
Perception
Speed
11 5 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2

Abilities:

  • Breath Weapon. As an action Jeff exhales a 15 ft cone of poison. Each creature in the area must make a constitution save DC 11. On a failed save they take 2d6 poison damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Jeff has resistance to poison damage.

Spoken Languages: Draconic, Common, Halfling (basic)

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
1 25 gp Component pouch A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
1 Empty bottle An empty bottle that once contained a beverage.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Elilld" engraved on the inside.
1 6 sp Money Pouch Jeff's money pouch. It has 4 sp and 20 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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