Deeparm Bankhair Rhodia Oremine Songarm
Female Gnomish Housekeeper
She is an adult gnome with blue eyes, long curly dark green hair, and light brown skin.
Personality Traits: Downbeat.
Alignment: neutral.
Born: 745 AC (Age 55)
Orientation: Hetrosexual
Home: Sheep Field
Settlement: Forgabglind
Spouse: Ondowar Norman Korlurg Songarm
Mother: Merrylo Ralltill Náinurin Jesse Oremine
Father: Fatimnca Stevens Nárór Kini Oremine
Children
- Arabelisa Revveeam Songarm - age 0 ♂
Siblings
- Amroor Kunlarg Redman Oremine Sharpchest - age 56 ♂
- Korherg Hogworthy Rumblegardner Oremine - age 46 ♀
- Oldbrow Bellada Sanford Oremine - age 43 ♂
- Aughter Fartook Simon Oremine - age 37 ♀
- Tintunnel Songpick Oremine Worgor - age 36 ♀
- Talessidu Thalin Oremine - age 25 ♀
- Gloorferg Platinumquench Oremine - age 16 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 9 | 8 | 12 | 11 |
| -2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 9 | 25 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +1
Abilities:
- Gnome Cunning. Deeparm has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Antitoxin (vial) | A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs. | |
| 1 | 3 gp 2 sp | Bottle of Reisling (Vintage 794) | A lower alcohol white. Aromatic, delicate, racy, and expressive. | 2½ lbs. |
| 4 | Chewed gum | A piece of chewed gum. | ||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Ondowar Norman Korlurg" engraved on the inside. | |
| 1 | 2 gp 4 sp 2 cp | Money Pouch | Deeparm's money pouch. It has 2 gp, 3 sp and 12 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |