Rurtrall Junior

Female Koboldian Bandit

She is an adult kobold with yellow eyes and orange-brown scales.

Personality Traits: Irritable.

Alignment: neutral.

Born: 748 AC (Age 52)

Orientation: Hetrosexual

Home: None

Settlement: Camp Rallborg

Spouse: Tutgloor Junior (Deceased)

Mother: Hergeb (Deceased)

Father: Turnnar (Deceased)

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
7 13 9 11 9 12
-1 +1 +1

ACHPPassive
Perception
Speed
12 16 10 30 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Perception +2, Deception +3

Abilities:

  • Sunlight Sensitivity. While in sunlight, Rurtrall has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Pack Tactics. Rurtrall has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
  • Sneak Attack. Once per turn, Rurtrall can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Rurtrall knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Kobold

Inventory

Quantity Value Item Rarity Description Weight
1 Child's drawing common A child's drawing of a dog.
3 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 5 sp 6 cp Money Pouch common Rurtrall's money pouch. It has 2 gp, 25 sp and 6 cp in it. ⅝ lb.
1 20 gp Orb common An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 3 lbs.
1 25 gp 4 cp Quartz-studded pewter horn sleeve uncommon A sleeve of pewter, to be worn around a horn, studded with 2 large quartzs.
1 25 gp Thieves' tools common This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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