Eric Barnard

Male Human

He is an elderly human with grey eyes, thin scruffy white hair, a big bushy beard, and light pink skin.

Personality Traits: Altruistic, Energetic.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 747 AC (Age 53)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Pudbourne

Spouse: Shoola Barnard

Mother: Sally Barnard (Deceased)

Father: Isaac Barnard (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 11 11 12 10
-2 +1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Survival +2

Spoken Languages: Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 Boiled Sweets Homemade boiled sweets made from apples. The juice was filtered, evaporated, caramelized, and allowed to harden. ¹⁄₁₆ lb.
1 5 cp Caltrops As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 Clay Figurine A small clay figurine resembling An Otterfolk woman. The work is not of professional quality, but nonetheless, it is made with care and dedication.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Shoola" engraved on the inside.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 2 gp 1 sp 1 cp Money Pouch Eric's money pouch. It has 2 gp and 11 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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