Narmar

Male Goblin Fruit Gatherer

He is an adult goblin with yellow eyes, strawberry hair in a bun, a handlebar moustache, and pale orange skin.

Personality Traits: Introverted, Kind, Pessimistic.

Alignment: neutral.

Born: 779 AC (Age 21)

Orientation: Hetrosexual

Home: Wild Orchard

Settlement: Ritlarg Got

Spouse: Fizzhock

Mother: Tonlarg (Deceased)

Father: Marfizz (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 11 10 10 9
-2 +1

ACHPPassive
Perception
Speed
11 6 10 30 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2, Nature +2

Abilities:

  • Nimble Escape. Narmar can take the Disengage or Hide action as a bonus action on each of their turns.

Spoken Languages: Common, Goblin

Inventory

Quantity Value Item Description Weight
1 Broken arrow A broken arrow, missing its tip.
1 50 gp Draft Horse
1 Lock of hair An old looking lock of hair, tied with twine.
1 9 sp 9 cp Money Pouch Narmar's money pouch. It has 8 sp and 19 cp in it. ½ lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

Download as Fantasy Grounds NPC

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