Mutdor

Male Orcish Warlock

He is an elderly orc with black eyes, white hair in a plait, a long beard, and grey skin.

Personality Traits: Personable, Mean.

Alignment: neutral.

Born: 762 AC (Age 38)

Orientation: Hetrosexual

Home: Mutdor's Warlock

Settlement: Camp Parrurt

Spouse: Yarhant

Mother: Abdid Junior (Deceased)

Father: Narntun (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 7 11 10 10 13
+1 -1 +1

ACHPPassive
Perception
Speed
9 24 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Crossbow, hand. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +4, Nature +3, History +3

Abilities:

  • Relentless Endurance. When Mutdor is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Mutdor can't use this feature again until you finish a long rest.
  • Savage Attacks. When Mutdor scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Pattern Seer. Mutdor has advantage on dexterity and intelligence saving throws from spellcasting abilities.
  • Spellcasting. Mutdor is a spellcaster. His spellcasting ability is chr (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
2 A matchbook A matchbook containing 2 matches.
1 1 gp Case, crossbow bolt This wooden case can hold up to twenty crossbow bolts. 1 lb.
1 25 gp Component pouch A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
18 5 cp Crossbow bolt 1½ lbs.
1 75 gp Crossbow, hand A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Door Key The key to Mutdor's Warlock.
1 3 gp 3 sp 8 cp Money Pouch Mutdor's money pouch. It has 2 gp, 11 sp and 28 cp in it. ⅞ lb.

Download as Fantasy Grounds NPC

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