Addie Briggs-Canady
Female Human Jeweller's Apprentice
She is an adolescent human with brown eyes, black hair in a plait, and black skin.
Personality Traits: Energetic, Secretive, Reckless.
Alignment: neutral.
Born: 785 AC (Age 15)
Orientation: Hetrosexual
Home: Cotton's Jewellers
Settlement: Port Shilcliffe
Mother: Estrild Briggs-Canady
Father: Lloyd Briggs-Canady
Siblings
- Wilson Briggs-Canady - age 2 ♂
- Amelia Briggs-Canady - age 0 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 11 | 8 | 12 | 11 | 9 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 4 gp | "Smart family" (Dog-eared) |
By Nesmarsth Rhozirud Not a particularly famous book, but surprising to the end. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 2 | Button | A loose purple button. | ||
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 25 gp | Jeweler's tools | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 2 lbs. |
| 1 | 2 gp 9 sp 4 cp | Money Pouch | Addie's money pouch. It has 27 sp and 24 cp in it. | 1 lbs. |
| 1 | 5 cp | Painted wood necklace | A string of medium painted wooden beads. | |
| 1 | 9 gp 5 sp | Quartz dangle earrings | A pair of gold earrings, with small quartz stones hanging. |