Elsie Michael
Female Human Housekeeper
She is an adult human with green eyes, short light-brown hair, and olive skin.
Personality Traits: Evasive.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 760 AC (Age 40)
Orientation: Bisexual
Home: Cotton's Cobblers
Settlement: Port Shilcliffe
Spouse: Lagot Michael
Mother: Lucy Cotton
Father: Hugo Cotton (Deceased)
Children
- Lucy Michael - age 7 ♀
- Gamel Michael - age 6 ♂
- Millie Michael - age 3 ♀
Siblings
- Absalom Cotton - age 38 ♂
- Ernoldus Cotton - age 35 ♂
- Florrie Taillator - age 30 ♀
- Frances Hopper - age 27 ♀
- Jose Waggoner-Cotton - age 25 ♂
- Trainee Officer Queenie Hardy - age 23 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 11 | 12 | 11 | 12 | 12 |
| +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Nature +3
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Lagot" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 1 gp 8 sp | Money Pouch | Elsie's money pouch. It has 16 sp and 20 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Rotten fish | A rotten fish. |