Mutherg Junior

Male Orcish Hunter

He is an adult orc with grey eyes, short curly black hair, a long beard, and dark green skin.

Personality Traits: Optimistic, Daring.

Alignment: neutral.

Born: 765 AC (Age 35)

Orientation: Hetrosexual

Home: Hunters

Settlement: Valhunham

Spouse: Camtut Junior (Deceased)

Mother: Valhak (Deceased)

Father: Abglerm (Deceased)

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
10 10 10 11 9 8
-1

ACHPPassive
Perception
Speed
10 6 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +2 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +1, Animal Handling +2, Nature +2

Abilities:

  • Relentless Endurance. When Mutherg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Mutherg can't use this feature again until you finish a long rest.
  • Savage Attacks. When Mutherg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 Empty bottle An empty bottle that once contained a beverage.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 9 sp 9 cp Money Pouch Mutherg's money pouch. It has 7 sp and 29 cp in it. ¾ lb.
2 Rusty nail A rusty old nail.

Download as Fantasy Grounds NPC

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