Narherg Junior

Male Orcish Bandit

He is an elderly orc with black eyes, white hair in a bun, a full beard, and dark green skin.

Personality Traits: Personable, Daring, Honest.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 764 AC (Age 36)

Orientation: Hetrosexual

Home: None

Settlement: Valhunham

Spouse: Geetreg (Deceased)

Mother: Norgdid (Deceased)

Father: Tutrurt (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
14 9 9 9 10 10
+2

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: lawful evil

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Intimidation +2, Sleight of Hand +2, Stealth +2, Acrobatics +2

Abilities:

  • Relentless Endurance. When Narherg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Narherg can't use this feature again until you finish a long rest.
  • Savage Attacks. When Narherg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Sneak Attack. Once per turn, Narherg can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Narherg knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 5 matches.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp 8 sp Extravagant Quartz necklace A silver necklace, with a string of 4 medium quartz gems.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 4 sp 3 cp Money Pouch Narherg's money pouch. It has 1 gp, 12 sp and 23 cp in it. ¾ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

Download as Fantasy Grounds NPC

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