Mangnorg
Male Orcish
He is an elderly orc with grey eyes (the left of which is glass), scruffy dark-brown hair, a long beard, and medium green skin.
Personality Traits: Introverted, Serious.
Alignment: neutral.
Born: 762 AC (Age 38)
Orientation: Hetrosexual
Home: Goat Field
Settlement: Camp Karpit
Spouse: Luttreg Junior (Deceased)
Mother: Karmang (Deceased)
Father: Orttut (Deceased)
Children
- Betdunk - age 17 ♀
Siblings
- Norgtut - age 30 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
13 | 9 | 11 | 12 | 8 | 8 |
+1 | +1 | -1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 4 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +1, Nature +1
Abilities:
- Relentless Endurance. When Mangnorg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Mangnorg can't use this feature again until you finish a long rest.
- Savage Attacks. When Mangnorg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | Comb | A comb. | ||
1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
1 | Handwritten Letters | A bundle of weathered letters exchanged with friends and loved ones over the years. | ||
1 | 1 gp 3 cp | Money Pouch | Mangnorg's money pouch. It has 9 sp and 13 cp in it. | ⁷⁄₁₆ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |