Mangnorg

Male Orcish

He is an elderly orc with grey eyes (the left of which is glass), scruffy dark-brown hair, a long beard, and medium green skin.

Personality Traits: Introverted, Serious.

Alignment: neutral.

Born: 762 AC (Age 38)

Orientation: Hetrosexual

Home: Goat Field

Settlement: Camp Karpit

Spouse: Luttreg Junior (Deceased)

Mother: Karmang (Deceased)

Father: Orttut (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
13 9 11 12 8 8
+1 +1 -1 -1

ACHPPassive
Perception
Speed
10 4 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Handaxe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +1, Nature +1

Abilities:

  • Relentless Endurance. When Mangnorg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Mangnorg can't use this feature again until you finish a long rest.
  • Savage Attacks. When Mangnorg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 Comb A comb.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 Handwritten Letters A bundle of weathered letters exchanged with friends and loved ones over the years.
1 1 gp 3 cp Money Pouch Mangnorg's money pouch. It has 9 sp and 13 cp in it. ⁷⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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