Eleanor Gregory
Female Human Housekeeper
She is an adult human with amber eyes, red hair in a bun, and light pink skin.
Personality Traits: Mean, Evasive.
Alignment: chaotic evil.
She is a follower of Kalis. (CE)
Born: 760 AC (Age 40)
Orientation: Hetrosexual
Home: Gregory's Furriers
Settlement: Wetherend
Spouse: Bertie Gregory
Mother: Sally Cross (Deceased)
Father: Willelmus Cross (Deceased)
Children
- Sally Gregory - age 16 ♀
- Rudolph Gregory - age 14 ♂
- Tamar Gregory - age 12 ♀
- Bettie Gregory - age 8 ♀
- Stuart Gregory the 2nd - age 5 ♂
- Ray Gregory - age 0 ♂
Siblings
- Clarice Cross - age 54 ♀
- Jollas Cross the 2nd - age 46 ♂
- Walker Cross - age 43 ♂
- Phillipus Cross - age 43 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 11 | 12 | 10 | 11 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 11 | 30 ft. |
Alignment: chaotic evil
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +3
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Bertie" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Kalis) | A holy symbol in the shape of a skull. | |
| 1 | 3 sp 5 cp | Money Pouch | Eleanor's money pouch. It has 3 sp and 5 cp in it. | ³⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Picture of a family | A printed image made using a Mirror of Frozen Image. It depicts a family. | ||
| 1 | 5 gp | Reliquary | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 2 lbs. |