Lieutenant Starnwow
Female Orcish Guard
She is an adult orc with black eyes, red hair in a ponytail, and grey skin.
Personality Traits: Tolerant, Personable.
Alignment: neutral.
Born: 779 AC (Age 21)
Orientation: Hetrosexual
Home: Sheep Field
Settlement: Volreg Mar
Spouse: Rurtforg
Mother: Hakmut (Deceased)
Father: Kunkill (Deceased)
Children
- Karstup Junior - age 2 ♂
- Luttrurt - age 0 ♀
Siblings
- Kandreg Junior - age 23 ♀
- Yargor - age 12 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
14 | 8 | 11 | 13 | 9 | 10 |
+2 | -1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
14 | 30 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Intimidation +2, Athletics +4, Perception +3
Abilities:
- Relentless Endurance. When Starnwow is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Starnwow can't use this feature again until you finish a long rest.
- Savage Attacks. When Starnwow scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | Child's drawing | A child's drawing of a chicken. | ||
1 | 5 gp | Engraved gold ring | A gold ring, with distinctive orcish engraving. | |
1 | 1 gp | Gilded copper tiara | A gilded copper tiara. | |
1 | 4 gp 9 sp 4 cp | Money Pouch | Starnwow's money pouch. It has 2 gp, 29 sp and 4 cp in it. | ¾ lb. |
1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |