Maryit Junior
Male Orcish Housekeeper
He is an adult orc with grey eyes, short dark-brown hair, a full beard, and medium green skin.
Personality Traits: Serious.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 765 AC (Age 35)
Orientation: Hetrosexual
Home: Hantnint's Artisan Furriers
Settlement: Volreg Mar
Spouse: Cambat
Mother: Geetgor Junior (Deceased)
Father: Geetlarg (Deceased)
Children
- Tutbot Junior - age 21 ♀
- Parugg - age 16 ♂
- Geetlarg Junior - age 15 ♂
- Corkand - age 12 ♂
- Kandgot - age 9 ♂
Siblings
Half-Siblings (Mother's Side)
- Lornrall - age 24 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
13 | 12 | 10 | 9 | 10 | 8 |
+1 | +1 | -1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 4 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +1, Athletics +3
Abilities:
- Relentless Endurance. When Maryit is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Maryit can't use this feature again until you finish a long rest.
- Savage Attacks. When Maryit scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 2 gp | Abacus | 2 lbs. | |
1 | 30 gp | Electrum gorget | A heavy gorget made of electrum. | |
1 | 2 sp | Gilded copper ring | A plain gilded copper band. | |
1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
1 | 1 gp 2 sp 6 cp | Money Pouch | Maryit's money pouch. It has 1 gp, 2 sp and 6 cp in it. | ³⁄₁₆ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
1 | Shopping list | An old shopping list with most of the items crossed off. |