Heer

Male Otterfolk Poacher

He is an adult otterfolk with grey eyes and medium brown fur with white fur on their face and chest.

Personality Traits: Dull.

Alignment: neutral.

Born: 757 AC (Age 43)

Orientation: Hetrosexual

Home: None

Settlement: Plyden

Mother: Kheyeru (Deceased)

Father: Fleyerit (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 8 9 8 9
-2 +2 -1 -1

ACHPPassive
Perception
Speed
13 14 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Sleight of Hand +4, Acrobatics +4, Stealth +4

Abilities:

  • Hold Breath. Heer can hold their breath for up to 30 minutes at a time.
  • Bite. Heer can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Sneak Attack. Once per turn, Heer can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Heer knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 Comb common A comb.
7 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 7 sp 5 cp Money Pouch common Heer's money pouch. It has 17 sp and 5 cp in it. ⁷⁄₁₆ lb.
1 2 gp 5 sp 7 cp Quartz pewter chain bracelet common A short chain of tiny pewter links, with a medium quartz attached.
1 360 gp Steam drome uncommon A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop.

The drome is powered by a small, yet noisy, steam engine that can be turned on and off at will. The engine can hold 1/4 of a pint of oil, which it consumes in 1 hour of operation. (See flask of oil in the SRD.)
1 25 gp Thieves' tools common This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

Download as Fantasy Grounds NPC

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