Alva Barber the 2nd

Male Human Housekeeper

He is an adult human with brown eyes, black hair in a ponytail, a long beard, and dark brown skin.

Personality Traits: Unperturbed, Impatient.

Alignment: lawful good.

He is a follower of Solos. (LN)

Born: 775 AC (Age 25)

Orientation: Hetrosexual

Home: Wheat Field

Settlement: Guildland

Mother: Rosena Barber

Father: Sengol Barber

Siblings

Statistics

STRDEXCONWISINTCHR
11 8 11 10 9 10
-1

ACHPPassive
Perception
Speed
9 4 10 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 1 cp Candle common For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
3 Chewed gum common A piece of chewed gum.
1 2 cp Flask or tankard common 1 lb.
1 2 gp Holy Symbol (Solos) common A holy symbol in the shape of an icosahedron.
1 2 gp 5 sp 6 cp Money Pouch common Alva's money pouch. It has 1 gp, 14 sp and 16 cp in it. ⅝ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 300 gp Potion of resistance uncommon When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder.

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