Didmar Ebkilt Dorimris Bronzechest Gaukchild

Male Gnomish Housekeeper

He is an adult gnome with grey eyes (behind a pair of spectacles), balding sky blue hair, a pencil moustache, and light brown skin.

Personality Traits: Shy, Serious.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 735 AC (Age 65)

Orientation: Hetrosexual

Home: Sheep Field

Settlement: Port Urweashalh

Spouse: Oliver Dudoco Eddie Benjamin Gaukchild

Mother: Cochran Betty Blurgtun Uulduluel Bronzechest Curunor

Father: Frederic Bethak Rurtreg Bronzechest (Deceased)

Children

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
6 12 11 10 11 10
-2 +1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: chaotic good

Size: Small

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2

Abilities:

  • Gnome Cunning. Didmar has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Description Weight
1 25 gp Component pouch A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Oliver Dudoco Eddie Benjamin" engraved on the inside.
1 5 gp Mirror, steel ½ lb.
1 9 sp 6 cp Money Pouch Didmar's money pouch. It has 9 sp and 6 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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