Vardanelari
Female Orcish Housekeeper
She is an adult orc with grey eyes, long styled black hair, and medium green skin.
Personality Traits: Personable, Daring, Kind.
Alignment: neutral evil.
She is a follower of Vastra. (NE)
Born: 786 AC (Age 14)
Orientation: Hetrosexual
Home: Orchard
Settlement: Birmingcombe
Mother: Kernrall
Father: Tavdid Littletunnel
Siblings
- Killcor - age 18 ♀
- Betmorg - age 12 ♀
- Nesmasos Littletunnel - age 4 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 10 | 11 | 11 | 9 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral evil
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +2, History +2
Abilities:
- Relentless Endurance. When Vardanelari is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Vardanelari can't use this feature again until you finish a long rest.
- Savage Attacks. When Vardanelari scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Arrow | 1 lb. | |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 11 gp 5 sp | Extravagant Quartz necklace | A electrum necklace, with a string of 3 medium quartz gems. | |
| 1 | 2 gp | Holy Symbol (Vastra) | A holy symbol in the shape of a coin. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 8 sp | Large silver ear hoops | A pair of large silver hoop earrings. | |
| 1 | 2 gp 1 sp 8 cp | Money Pouch | Vardanelari's money pouch. It has 1 gp, 10 sp and 18 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |