Kanddig

Female Orcish Housekeeper

She is an adult orc with grey eyes, brown hair in a ponytail, and light green skin.

Personality Traits: Secretive.

Alignment: neutral.

Born: 786 AC (Age 13)

Orientation: Hetrosexual

Home: Potato Patch

Settlement: Largwow Fizz (immigrated from Birmingcombe)

Spouse: Betrit

Mother: Hunkern

Father: Forgder

Siblings

Statistics

STRDEXCONWISINTCHR
11 10 11 10 12 11
+1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +2, Insight +2

Abilities:

  • Relentless Endurance. When Kanddig is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Kanddig can't use this feature again until you finish a long rest.
  • Savage Attacks. When Kanddig scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish, Otterese

Inventory

Quantity Value Item Description Weight
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 Lock of hair An old looking lock of hair, tied with twine.
1 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 2 gp 2 sp 7 cp Money Pouch Kanddig's money pouch. It has 1 gp, 11 sp and 17 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Stale hunk of cheese A stale hunk of cheese.

Download as Fantasy Grounds NPC

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