Earl Littletunnel
Male Half-Orcish Housekeeper
He is an adult half-orc with brown eyes, long dark-brown hair with a fringe cut, stubble, and medium green skin.
Personality Traits: Cautious, Shy, Optimistic.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 785 AC (Age 15)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Birmingcombe
Mother: Yarkim (Deceased)
Father: Voltun Littletunnel
Siblings
- Joshua Littletunnel - age 28 ♂
- Borghurk - age 22 ♀
- Haidgo Littletunnel - age 21 ♂
Half-Siblings (Father's Side)
- Botwor Berdawnholan - age 4 ♀
- Lot Littletunnel - age 3 ♂
- Ebtin Berdawnholan - age 0 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 8 | 8 | 11 | 9 | 10 |
| -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 3 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Insight +2
Abilities:
- Relentless Endurance. When Earl is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Earl can't use this feature again until you finish a long rest.
- Savage Attacks. When Earl scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | 5 cp | Bucket | 2 lbs. | |
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 1 gp 5 sp | Electrum ear ring | A plain electrum hoop earring. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 15 gp 7 sp 5 cp | Jade gilded copper gorget | A heavy gorget made of gilded copper, studded with a small jade. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 9 sp 3 cp | Money Pouch | Earl's money pouch. It has 1 gp, 17 sp and 23 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Picture of a landscape | A printed image made using a Mirror of Frozen Image. It depicts a landscape. |