Glóurin Littletunnel
Male Orcish Able Seaman
He is an adult orc with black eyes (behind a pair of spectacles), black hair in a plait, bushy sideburns, and medium green skin.
Personality Traits: Patient, Upbeat, Jovial.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 777 AC (Age 23)
Orientation: Homosexual
Home: None
Settlement: Birmingcombe
Mother: Dormorg Nickelsmelter (Deceased)
Father: Paul Littletunnel (Deceased)
Siblings
- Nimrowen Nickelsmelter - age 31 ♀
- Mutkilt Nickelsmelter - age 30 ♀
- Mangalt Nickelsmelter - age 21 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 11 | 10 | 7 | 10 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 8 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Cutlass. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Acrobatics +2, Deception +2, Perception +2
Abilities:
- Relentless Endurance. When Glóurin is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Glóurin can't use this feature again until you finish a long rest.
- Savage Attacks. When Glóurin scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sea-Legs. Glóurin has advantage on dexterity saves while sailing.
Spoken Languages: Common, Orcish, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 15 gp | "Pirates of Ataland" (1st Edition) | uncommon |
By Frank Strickland A book all about pirates. How they operate, customs and codes, and other information on the pirate way of life. Unlike other more fanciful volumes, this book depicts a very accurate - and grisly - look at life onboard a pirate ship. It is from the first print run. |
5 lbs. |
| 1 | 25 gp | Cutlass | common | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 3 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 cp | Flask or tankard | common | 1 lb. | |
| 1 | 10 gp | Hide | common | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | 8 gp | Map of None | common | A complete and accurate map of None. Includes all but the smallest settlements, major features and local waters. | |
| 1 | 2 gp 5 cp | Money Pouch | common | Glóurin's money pouch. It has 19 sp and 15 cp in it. | ⅝ lb. |
| 1 | 25 gp | Navigator's tools | common | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |
| 1 | 1,000 gp | Spyglass | common | Objects viewed through a spyglass are magnified to twice their size. | 1 lb. |