Dugsward Queenie Dwórói Brockchild
Male Gnomish Housekeeper
He is an adult gnome with blue eyes, short burnt orange hair, a big bushy moustache, and light brown skin.
Personality Traits: Idealistic, Downbeat, Tolerant.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 768 AC (Age 32)
Orientation: Hetrosexual
Home: Hunters
Settlement: Port Bofuinhalh
Mother: Narnvol Agrhmorg Bifáin Rindisna Brockchild
Father: Narórói Fizzrurt Bessie Tunton Brockchild (Deceased)
Siblings
- Dickey Foráin Dergpit Brockchild Fatimulia - age 47 ♂
- Orbun Digglefield Digherg Brockchild - age 44 ♂
- Donnail Llohyhla Dorborg Brockchild - age 40 ♂
- Panslia Belnoraeri Doyle Brockchild Forgdig - age 39 ♂
- Tatilin Brockchild Glenn - age 36 ♂
- Phyllis Faerxaninn Edhelil Brockchild - age 28 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 9 | 12 | 12 | 10 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 11 | 25 ft. |
Alignment: neutral good
Size: Small
Senses: Darkvision
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Gnome Cunning. Dugsward has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | Handkerchief | A small square of cloth with Dugsward stitched in one corner. | ||
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 2 sp | Money Pouch | Dugsward's money pouch. It has 20 cp in it. | ⅜ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |