Shreyeli

Female Otterfolk Housekeeper

She is an adolescent otterfolk with grey eyes and light brown fur with grey fur on their face.

Personality Traits: Upbeat, Kind, Serious.

Alignment: neutral.

Born: 792 AC (Age 8)

Orientation: Hetrosexual

Home: River Inlet

Settlement: Congleden

Mother: Sieru

Father: Flierit Thienpup

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 8 9 9 11
-2 +1 -1

ACHPPassive
Perception
Speed
11 3 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Animal Handling +2

Abilities:

  • Hold Breath. Shreyeli can hold their breath for up to 30 minutes at a time.
  • Bite. Shreyeli can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 Empty bottle An empty bottle that once contained a beverage.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 5 sp 6 cp Money Pouch Shreyeli's money pouch. It has 2 gp, 5 sp and 6 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 4 gp Ram, portable You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. 35 lbs.

Download as Fantasy Grounds NPC

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