Mahli Gilson
Female Human Housekeeper
She is an adult human with grey eyes, long tied back dark-brown hair, and light brown skin.
Personality Traits: Cautious, Downbeat, Impatient.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 759 AC (Age 41)
Orientation: Hetrosexual
Home: Alan's Cobblers
Settlement: Holsey
Spouse: Osebertus Griffiths
Mother: Yavanil Gilson (Deceased)
Father: Owen Drake (Deceased)
Children
- Fingolfiin Griffiths - age 7 ♂
Siblings
- Tanthaica Gilson - age 60 ♀
- Galael Gilson - age 44 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 11 | 9 | 10 | 10 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Animal Handling +2
Spoken Languages: Common, Otterese, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Chalk (1 piece) | ||
| 1 | 25 gp | Climber's Kit | A climber's kit includes special pitons, boot tips, gloves, and a harness. You can use the climber's kit as an action to anchor yourself; when you do, you can't fall more than 25 feet from the point where you anchored yourself, and you can't climb more than 25 feet away from that point without undoing the anchor. | 12 lbs. |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Osebertus" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 2 gp 9 sp 9 cp | Money Pouch | Mahli's money pouch. It has 2 gp, 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |