Amrondlas Nhachornil

Male Elven Arch-Druid's Apprentice

He is an adolescent elf with hazel eyes, short brown hair in a side parting, and medium brown skin.

Personality Traits: Energetic, Evasive, Shy.

Alignment: neutral good.

Born: 745 AC (Age 55)

Orientation: Hetrosexual

Home: Aendrni's Apothecary

Settlement: Elebnna

Mother: Celenwna Delijad

Father: Duilon Quennanor Nhachornil

Siblings

Statistics

STRDEXCONWISINTCHR
11 13 11 14 12 12
+1 +2 +1 +1

ACHPPassive
Perception
Speed
13 16 12 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Greatclub. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +4, Animal Handling +4, Religion +3

Abilities:

  • Fey Ancestry. Amrondlas has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Amrondlas can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Amrondlas is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
2 Dice A standard six-sided die.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 5 sp 1 cp Money Pouch Amrondlas' money pouch. It has 4 sp and 11 cp in it. ⁵⁄₁₆ lb.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
2 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 5 gp Staff An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 4 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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