Birdie Fareward
Female Human Squire
She is an adolescent human with amber eyes, long tied back red hair, and light pink skin.
Personality Traits: Personable.
Alignment: neutral good.
Born: 788 AC (Age 12)
Orientation: Hetrosexual
Home: Fareward's Manor
Settlement: Wedneshurst
Mother: Mattie Fareward
Father: Timothy Fareward
Siblings
- Folco Fareward - age 25 ♂
- Mamie Fleeypup - age 24 ♀
- Zillah Fareward - age 22 ♀
- Wesley Fareward - age 15 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 10 | 10 | 11 | 9 | 9 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Dice | A standard six-sided die. | ||
| 1 | 17 gp | Grandiose Quartz necklace | A electrum necklace, with a string of 10 small quartz gems. | |
| 1 | 28 gp 5 sp | Jade dangle earrings | A pair of electrum earrings, with small jade stones hanging. | |
| 1 | 14 gp 7 sp 9 cp | Money Pouch | Birdie's money pouch. It has 12 gp, 25 sp and 29 cp in it. | 1¼ lbs. |
| 1 | 4 gp | Ram, portable | You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. | 35 lbs. |