Borgferg
Male Orcish Confidence Trickster
He is an adult orc with black eyes, short curly black and grey streaked hair, a clean shaven face, and dark green skin.
Personality Traits: Tolerant, Honest.
Alignment: neutral.
Born: 779 AC (Age 21)
Orientation: Homosexual
Home: None
Settlement: Gornorgham
Mother: Pitjerg Junior (Deceased)
Father: Luttkor (Deceased)
Siblings
- Blurgkor - age 31 ♂
- Luttnorg Junior - age 22 ♀
- Ritnar - age 19 ♂
- Bethun - age 17 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 9 | 7 | 9 | 11 | 13 |
| +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +3, Sleight of Hand +2, Deception +3, Perception +2
Abilities:
- Relentless Endurance. When Borgferg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Borgferg can't use this feature again until you finish a long rest.
- Savage Attacks. When Borgferg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Borgferg can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Borgferg knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 25 gp | Book | A book might contain poetry, historical accounts, information pertaining to a particular field of lore, diagrams and notes on gnomish contraptions, or just about anything else that can be represented using text or pictures. A book of spells is a spellbook (described later in this section). | 5 lbs. |
| 1 | 15 gp | Clothes, fine | 6 lbs. | |
| 2 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 25 gp | Disguise Kit | This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. | 3 lbs. |
| 1 | 15 gp | Forgery Kit | This small box contains a variety of papers and parchments, pens and inks, seals and sealing wax, gold and silver leaf, and other supplies necessary to create convincing forgeries of physical documents. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a physical forgery of a document. | 5 lbs. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 11 gp 4 sp 7 cp | Money Pouch | Borgferg's money pouch. It has 10 gp, 14 sp and 7 cp in it. | ⅝ lb. |
| 1 | 3 sp | Playing Cards (Gaming set) |
A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords. The cards are made of cheap card stock, and are slightly bent from being shuffled many times. |
¼ lb. |