Stuplurg
Male Orcish Bandit
He is an elderly orc with grey eyes, short silver hair, a full beard, and dark green skin.
Personality Traits: Jumpy, Patient, Kind.
Alignment: neutral.
Born: 763 AC (Age 37)
Orientation: Hetrosexual
Home: None
Settlement: Gornorgham
Spouse: Marreg (Deceased)
Mother: Fergfizz (Deceased)
Father: Camwow Junior (Deceased)
Children
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 9 | 10 | 11 | 9 | 11 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Sleight of Hand +2, Perception +2, Acrobatics +2
Abilities:
- Relentless Endurance. When Stuplurg is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Stuplurg can't use this feature again until you finish a long rest.
- Savage Attacks. When Stuplurg scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Stuplurg can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Stuplurg knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 3 | Chewed gum | A piece of chewed gum. | ||
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 12 gp 5 sp 6 cp | Engraved Amethyst ring | A pewter ring, with 1 small a amethyst stone inset and fine engraving work. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 8 sp 1 cp | Money Pouch | Stuplurg's money pouch. It has 8 sp and 1 cp in it. | ³⁄₁₆ lb. |
| 1 | 5 cp | Painted wood necklace | A string of large painted wooden beads. | |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |