Lieutenant Gorkor
Male Orcish Guard
He is an adult orc with black eyes, scruffy black hair, a long beard, and medium green skin.
Personality Traits: Shy.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 779 AC (Age 21)
Orientation: Hetrosexual
Home: Betger's Residence
Settlement: Yaryar's Victory
Spouse: Largort
Mother: Dorhurk (Deceased)
Father: Betger (Deceased)
Children
- Betger Junior - age 8 ♂
- Agrhborg - age 4 ♂
- Hurkyar Junior - age 2 ♀
Siblings
- Sertin Junior - age 20 ♂
- Tinborg Junior - age 16 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 9 | 8 | 11 | 11 | 12 |
| +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 27 | 10 | 30 ft. |
Alignment: lawful evil
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Javelin. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Javelin. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +3, Athletics +3, Medicine +2
Abilities:
- Relentless Endurance. When Gorkor is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Gorkor can't use this feature again until you finish a long rest.
- Savage Attacks. When Gorkor scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 5 sp | Javelin | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
| 1 | 5 gp 9 sp | Money Pouch | Gorkor's money pouch. It has 4 gp, 17 sp and 20 cp in it. | ⅞ lb. |
| 1 | 1 sp | Polished stone necklace | A string of large polished stone beads. | |
| 1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 14 gp 1 sp | Tourmaline broach | A silver broach, with a small tourmaline inset. |