Serhurk
Female Orcish Raider
She is an adult orc with grey eyes, short black hair, and medium green skin.
Personality Traits: Optimistic.
Alignment: lawful neutral.
She is a follower of Solos. (LN)
Born: 772 AC (Age 28)
Orientation: Hetrosexual
Home: None
Settlement: Yaryar's Victory
Mother: Narnpar (Deceased)
Father: Ritrog (Deceased)
Siblings
Half-Siblings (Mother's Side)
- Karrhant Junior - age 35 ♂
- Serton - age 34 ♂
- Hockcam - age 31 ♂
- Karrvol - age 31 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 7 | 8 | 11 | 13 | 10 |
| +1 | -1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 14 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +2, Sleight of Hand +1, Acrobatics +1, Stealth +1
Abilities:
- Relentless Endurance. When Serhurk is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Serhurk can't use this feature again until you finish a long rest.
- Savage Attacks. When Serhurk scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Serhurk can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Serhurk knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 5 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Empty bottle | common | An empty bottle that once contained a beverage. | ||
| 1 | 2 gp | Holy Symbol (Solos) | common | A holy symbol in the shape of an icosahedron. | |
| 1 | 10 gp | Leather | common | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 9 sp 3 cp | Money Pouch | common | Serhurk's money pouch. It has 3 gp, 9 sp and 3 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 20 gp 4 sp | Splendid Quartz necklace | common | A gilded copper necklace, with 8 medium quartz gems hanging from it. | |
| 1 | 120 gp | Wind-up cyclopedia | uncommon |
A remarkable clockwork book. Cycle the letter knobs to spell out the thing you are interested in, and an internal parchment scroll will be scrolled to the correct entry. The writing on the scroll is tiny, and must be read though the thick built-in magnifying lens. Unfortunately, the text itself has many omissions and contains much that is apocryphal, or at least wildly inaccurate. The cyclopedia has a key which when wound for 6 seconds (1 turn) powers the cyclopedia for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power. |