Hergger
Male Orcish Housekeeper
He is an adult orc with black eyes, scruffy black and grey streaked hair, a full beard, and black skin.
Personality Traits: Upbeat.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 771 AC (Age 29)
Orientation: Bisexual
Home: Hunters
Settlement: Yaryar's Victory
Spouse: Forgnint Junior
Mother: Fargstup (Deceased)
Father: Starnkand (Deceased)
Children
- Starnkand Junior - age 6 ♂
- Ogglecor - age 2 ♂
- Tinnint Junior - age 1 ♀
Siblings
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 8 | 12 | 11 | 10 | 9 |
| +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 5 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +2, Nature +2
Abilities:
- Relentless Endurance. When Hergger is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Hergger can't use this feature again until you finish a long rest.
- Savage Attacks. When Hergger scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Chewed gum | A piece of chewed gum. | ||
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 sp 1 cp | Money Pouch | Hergger's money pouch. It has 21 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |