Oggleferg

Male Goblin Bandit

He is an elderly goblin with yellow eyes, a bald head, a long beard, and dark green skin.

Personality Traits: Idealistic, Downbeat, Serious.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 759 AC (Age 41)

Orientation: Hetrosexual

Home: None

Settlement: Yaryar's Victory

Spouse: Borgstarn Junior (Deceased)

Mother: Kimgeet (Deceased)

Father: Camdunk (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 11 12 9 13 11
+1 +1

ACHPPassive
Perception
Speed
11 18 10 30 ft.

Alignment: lawful good

Size: Small

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Perception +2, Stealth +2

Abilities:

  • Nimble Escape. Oggleferg can take the Disengage or Hide action as a bonus action on each of their turns.
  • Sneak Attack. Once per turn, Oggleferg can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Oggleferg knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Goblin

Inventory

Quantity Value Item Description Weight
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 3 gp Electrum necklace A plain electrum necklace.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 3 sp Money Pouch Oggleferg's money pouch. It has 1 gp, 11 sp and 20 cp in it. ⅝ lb.
1 14 gp 7 cp Pair of Quartz encrusted shoulder clasps An pair of elaborate pewter shoulder clasps, with 11 small quartz stones between them.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.
1 Twine A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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