Duennda Lightgirdle
Female Longfoot
She is an elderly longfoot with grey eyes (the left of which is glass), long tied back strawberry and grey streaked hair, and light pink skin.
Personality Traits: Oblivious, Candid, Shy.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 730 AC (Age 70)
Orientation: Hetrosexual
Home: Hard's Furriers
Settlement: Porroworth
Mother: Asmin Lightgirdle (Deceased)
Father: Hobsgo Lightgirdle (Deceased)
Siblings
- Joan Baker - age 68 ♀
- Adocgo Hite-Lightgirdle - age 65 ♂
- Faramho Lightgirdle - age 58 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 10 | 10 | 9 | 10 | 9 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Duennda rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Duennda has advantage on saving throws against being frightened.
- Halfling Nimbleness. Duennda can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 6 cp | Ginger | A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. | ¹⁄₁₆ lb. |
| 1 | 2 gp | Holy Symbol (Solina) | A holy symbol in the shape of a lamp. | |
| 1 | 1 gp 8 sp 1 cp | Money Pouch | Duennda's money pouch. It has 1 gp, 7 sp and 11 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pocket lint | Some pocket lint. |