Rudolph Carson

Male Human Veteran Adventurer

He is an adult human with grey eyes, balding auburn hair, a full beard, and light pink skin.

Personality Traits: Optimistic.

Alignment: neutral.

Born: 780 AC (Age 20)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Southwich (immigrated from Burnwell)

Mother: Fanny Carson

Father: Wheameep Carson

Siblings

Statistics

STRDEXCONWISINTCHR
11 11 10 11 9 10

ACHPPassive
Perception
Speed
14 40 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Morningstar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Insight +3

Abilities:

  • Action Surge. Once per day, Rudolph can take an additional action on their turn.
  • Multiattack. Rudolph attacks twice.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
2 Dice A standard six-sided die.
1 4 gp 3 sp 5 cp Money Pouch Rudolph's money pouch. It has 4 gp, 3 sp and 5 cp in it. ¼ lb.
1 15 gp Morningstar A Martial Melee weapon. 1d8 piercing damage. Range: 5. 4 lbs.
1 5 cp Painted wood necklace A string of medium painted wooden beads.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 10 gp Yew wand A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 1 lb.

Download as Fantasy Grounds NPC

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