Karlol

Male Orcish Housekeeper

He is an adult orc with grey eyes, dyed black hair in a bun, a long beard, and dark green skin.

Personality Traits: Reckless, Impatient, Personable.

Alignment: neutral good.

Born: 787 AC (Age 13)

Orientation: Hetrosexual

Home: Pig Field

Settlement: Camp Mangturn

Mother: Mangreg Junior (Deceased)

Father: Abbot Junior

Siblings

Statistics

STRDEXCONWISINTCHR
12 9 10 8 11 9
+1 -1

ACHPPassive
Perception
Speed
10 4 9 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, Animal Handling +1

Abilities:

  • Relentless Endurance. When Karlol is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Karlol can't use this feature again until you finish a long rest.
  • Savage Attacks. When Karlol scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 5 sp Blanket 3 lbs.
1 2 cp Flask or tankard 1 lb.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 1 gp 5 cp Money Pouch Karlol's money pouch. It has 1 gp and 5 cp in it. ⅛ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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