Karrurt
Male Orcish Poacher
He is an adult orc with grey eyes, brown hair in braids, a horseshoe moustache, and medium green skin.
Personality Traits: Optimistic, Tolerant.
Alignment: neutral.
He is a follower of Vastra. (NE)
Born: 785 AC (Age 15)
Orientation: Hetrosexual
Home: None
Settlement: Camp Mangturn
Mother: Forgderg
Father: Rogwow Junior
Siblings
- Hantbet - age 16 ♀
- Tavkor - age 10 ♂
- Tinwor Junior - age 9 ♀
- Altbat - age 6 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 9 | 13 | 9 | 11 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Sleight of Hand +2, Deception +2, Acrobatics +2
Abilities:
- Relentless Endurance. When Karrurt is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Karrurt can't use this feature again until you finish a long rest.
- Savage Attacks. When Karrurt scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Karrurt can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Karrurt knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Block and tackle | A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift. | 5 lbs. |
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 7 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 5 gp 2 sp 8 cp | Money Pouch | Karrurt's money pouch. It has 5 gp, 1 sp and 18 cp in it. | ½ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |