Kernmut
Male Orcish Forger
He is an adult orc with grey eyes, long flowing brown hair, a long beard, and medium green skin.
Personality Traits: Jovial.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 782 AC (Age 18)
Orientation: Hetrosexual
Home: None
Settlement: Camp Mangturn
Mother: Yitbet (Deceased)
Father: Agrhbot (Deceased)
Siblings
- Rogwow Junior - age 30 ♂
- Starnkilt - age 23 ♀
- Botfarg Junior - age 21 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 9 | 9 | 13 | 9 | 11 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 11 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +2, Sleight of Hand +2, Deception +2, Perception +3
Abilities:
- Relentless Endurance. When Kernmut is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Kernmut can't use this feature again until you finish a long rest.
- Savage Attacks. When Kernmut scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
- Sneak Attack. Once per turn, Kernmut can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Kernmut knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 7 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 4 sp 3 cp | Money Pouch | Kernmut's money pouch. It has 1 gp, 22 sp and 23 cp in it. | ⅞ lb. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. |