Sophia Kennedy
Female Halfling Housekeeper
She is an adult halfling with blue eyes, long flowing blond hair, and light pink skin.
Personality Traits: Mean, Evasive.
Alignment: lawful good.
She is a follower of Solina. (LG)
Born: 770 AC (Age 30)
Orientation: Hetrosexual
Home: Stevenson's Pursemakers
Settlement: Port Licaby
Spouse: Constable Gormard Kennedy
Mother: Regildlot Stevenson
Father: Rollo Stevenson
Siblings
Half-Siblings (Mother's Side)
- Grimanna Littlefield - age 42 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 13 | 9 | 11 | 10 | 10 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Animal Handling +2
Abilities:
- Lucky. When Sophia rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Sophia has advantage on saving throws against being frightened.
- Halfling Nimbleness. Sophia can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 1 gp | Fishing tackle | This kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting. | 4 lbs. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Gormard" engraved on the inside. | |
| 1 | Locket |
A brass locket, inside it a tiny painting of A Longfoot man. The work is not of professional quality, but nonetheless, it is made with care and dedication. |
||
| 1 | 2 sp | Money Pouch | Sophia's money pouch. It has 20 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 1 | Rusty nail | A rusty old nail. |