Lieutenant Hurkdunk
Male Orcish Guard
He is an adult orc with black eyes, long curly brown hair, a clean shaven face, and medium green skin.
Personality Traits: Energetic, Optimistic, Jovial.
Alignment: neutral.
Born: 778 AC (Age 22)
Orientation: Hetrosexual
Home: Wild Orchard
Settlement: Narnlorn Lutt
Spouse: Oggletav
Mother: Agrhfan (Deceased)
Father: Betyit Junior (Deceased)
Children
- Abcam Junior - age 4 ♀
- Mutton - age 3 ♀
Siblings
- Karugg Junior - age 25 ♀
- Yitmang - age 23 ♂
- Toncor - age 20 ♀
- Sargent Tavoggle - age 17 ♂
- Rogturn - age 16 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 9 | 7 | 12 | 12 | 10 |
| +1 | -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 27 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Intimidation +2, Athletics +3, Perception +3
Abilities:
- Relentless Endurance. When Hurkdunk is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Hurkdunk can't use this feature again until you finish a long rest.
- Savage Attacks. When Hurkdunk scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
Spoken Languages: Common, Orcish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Button | A loose orange button. | ||
| 1 | 1 sp | Ladder (10-foot) | 25 lbs. | |
| 1 | 3 gp 7 sp 6 cp | Money Pouch | Hurkdunk's money pouch. It has 2 gp, 17 sp and 6 cp in it. | ½ lb. |
| 1 | 3 cp | Pewter ear ring | A plain pewter hoop earring. | |
| 1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |