Lieutenant Hurkdunk

Male Orcish Guard

He is an adult orc with black eyes, long curly brown hair, a clean shaven face, and medium green skin.

Personality Traits: Energetic, Optimistic, Jovial.

Alignment: neutral.

Born: 778 AC (Age 22)

Orientation: Hetrosexual

Home: Wild Orchard

Settlement: Narnlorn Lutt

Spouse: Oggletav

Mother: Agrhfan (Deceased)

Father: Betyit Junior (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
13 9 7 12 12 10
+1 -1 +1 +1

ACHPPassive
Perception
Speed
14 27 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, Athletics +3, Perception +3

Abilities:

  • Relentless Endurance. When Hurkdunk is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Hurkdunk can't use this feature again until you finish a long rest.
  • Savage Attacks. When Hurkdunk scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
2 Button A loose orange button.
1 1 sp Ladder (10-foot) 25 lbs.
1 3 gp 7 sp 6 cp Money Pouch Hurkdunk's money pouch. It has 2 gp, 17 sp and 6 cp in it. ½ lb.
1 3 cp Pewter ear ring A plain pewter hoop earring.
1 30 gp Ring Mail Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. 40 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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