Vannaoth Rachael
Female Elven Housekeeper
She is an adult elf with brown eyes (behind a pair of spectacles), auburn hair in a pigtails, and medium brown skin.
Personality Traits: Jovial.
Alignment: lawful neutral.
She is a follower of Solos. (LN)
Born: 586 AC (Age 213)
Orientation: Hetrosexual
Home: Finarfindan's Tailors
Settlement: Winglaryr (immigrated from Pateter Beacon)
Spouse: Finarfindan the First
Mother: Rachael
Father: Haldon (Deceased)
Children
- Rachael Rachael the First - age 109 ♀
- Amarida Rachael - age 55 ♀
- Elwien Rachael - age 11 ♀
Siblings
- Finwon Haldon - age 241 ♂
Half-Siblings (Mother's Side)
- Linda Rachael - age 20 ♀
- Simon Ennant - age 19 ♂
- Maglorfir Ennant - age 0 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 9 | 10 | 12 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Medicine +2
Abilities:
- Fey Ancestry. Vannaoth has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Finarfindan" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 2 sp 4 cp | Money Pouch | Vannaoth's money pouch. It has 20 sp and 24 cp in it. | ⅞ lb. |
| 1 | Pocket lint | Some pocket lint. | ||
| 1 | 14 gp | Splendid Quartz necklace | A electrum necklace, with 8 small quartz gems hanging from it. |