Marbat Bulgeblower

Male Orcish Hunter

He is an adult orc with one grey eye (his left is covered by an eye-patch), a strawberry quiff, a clean shaven face, and grey skin.

Personality Traits: Humorless, Mean.

Alignment: neutral.

Born: 766 AC (Age 34)

Orientation: Hetrosexual

Home: Hunters

Settlement: Rallfan Der

Spouse: Hantdor Buncehouse

Mother: Kandgloor Bracechild (Deceased)

Father: Kernturn Bulgeblower (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 9 10 11 11 8
-1

ACHPPassive
Perception
Speed
10 6 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Shortbow. Ranged Weapon Attack: +2 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +1, Animal Handling +2, Nature +2

Abilities:

  • Relentless Endurance. When Marbat is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Marbat can't use this feature again until you finish a long rest.
  • Savage Attacks. When Marbat scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 50 gp Draft Horse
1 1 gp 5 sp Electrum ear stud A plain electrum stud, with a pin & clasp.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Marbat's money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 Picture of a dog A printed image made using a Mirror of Frozen Image. It depicts a dog.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.

Download as Fantasy Grounds NPC

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